Game Designer

Hi! I'm Kacper Prędkiewicz, System Designer and Educator.

MY WORK

From most recent

Plarium

Working on unannounced third person shooter title as system designer

Outriders: Wordlslayer DLC 2022

Outriders: New Horizons Update
2021

Project GEMINI
TBA

"Gemini, a new AAA game developed in partnership with global publisher Square Enix", where I'm feature owner of several game systems, responsible for design and implementation inside Unreal Engine 5, using Unreal Blueprin , GAS and other company / self made tools.

Worldslayer is an DLC for OUTRIDERS, where I was implementing and bug fixing Weapon Mods, Armor Mods and hero tree nodes using GAS. Also I was responsible for design and implementation of achievements across all platforms.

New Horizons was an free patch for Outriders that introduced various changes to endgame and general gameplay, my role here was helping in bringing balance changes to data tables, and gameplay changes to weapon and armor mods using GAS and Unreal Blueprint.

People Can Fly

DSW University of Lower Silesia

I'm doing a lectures on Basics Of Game design class teaching students theoretical base of Game Design and exercise class for Fundamentals Of Unreal Engine 5, explaining structure of UE5, how actors, levels and scripts are made and performing exercises with students.

Ten Square Games

At my time at TSG i was responsible for:

  • Analysing competition and company products

  • Designing data informed content updates

  • Overseeing update creation process, included cooperation with all relevant departments

    • Code

    • QA

    • Art

    • ASO

    • Localization

  • Pushing updates to Google Play Store

Contact

kacper.predkiewicz@gmail.com

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